Showing posts with label rough. Show all posts
Showing posts with label rough. Show all posts

Thursday, October 31, 2013

R.I.P. (Rough In Progress)

BOO!  Happy Halloween!

Happy progress update on "Wiggin' Out" as well.  So far I'm barely above water as I try to complete my rough animation, but the experience is certainly as rewarding as it is challenging.  I love witnessing the "illusion of life" as I build every shot to completion--how still drawings in sequence are somehow born again as lovable, real characters.

I'm slated to have the entirety of the rough animation finished by Monday, November 11th, so that I might deliver it to my sound designer.  Today I received my music--a fantastic composition written and performed by my dad!--so I can take up my hammer and nail down my timing until it's firmly in place.

Here's the rough animation I have completed so far:


And so help me, I'll have three weeks in the labs for cleanup once the rough is done!  With Emily, this is impossible--but with God, all things are possible (If He doesn't decide this one really is a hopeless case)!

I hope you like the animation and the new music.  Be sure to go trick-or-treating tonight--just watch out for the kid with the broom if you're wearing an eye-catching wig.

Till November 11th,
Emily

(c) 2013 ED4G

                                                                                                (planetjune.com)

Sunday, April 21, 2013

Rough Sans Diamond

Evenin',

Behold, the rough animation for "Thrill of the Hunt"--completed Wednesday night, right on schedule!  That was a blessing from God for sure.  Now I'm doggedly plowing through cleanup, and the talented Ed Foose is mixing my sound.  I love to ink and color, however tedious it can get, so the next week and some odd days will be a "thrill".  Ha.

The rough can be found here:


Many thanks to my supportive classmates, roommates, family, God, and friends.  But we ain't finished yet.  Let's do it!

Emily

P.S.: Don't let this be you!

Monday, April 15, 2013

All's Quiet on the Blogging Front

Good evening, tiny Readership,

I'm waiting until I get the entire rough animation finished and in one Quicktime before I post it.  As you know, my original goal was to have it finished by this coming Sunday, the 21st.  However, I made a TON of progress this weekend, blessed with a clear mind and a working hand, so I moved the date up to this coming Wednesday in time for our class.  But I'm a little burnt out as I post this, and what with other classwork and responsibilities, I don't anticipate being finished quite that early.  Therefore, the new estimated time of completion for the rough animation of "Thrill of the Hunt" is

WEDNESDAY, 17 APRIL @ 10:45 P.M.

Bold letters intimidate me--they will speed along my progress.

In case you're curious, here's where I stand now:


I changed the "Effects" column to "BG", because to be honest, I'm in-Effect-ive.  Ha.  (I don't have any serious effects.)  Ha ha.

I ought to sleep now.  That goes for you, too!  I'm lookin' at you, SOFA second-year!

Emily

Wednesday, April 10, 2013

Now I Know

Hello All,

After this week I now have an idea of what it will take to complete this project.  I love my parents, but they can't visit again; I love time with my friends, but no more can be spared.  It's time to be dedicated--it's time to press on toward the goal.  It's the thrill of the hunt, baby--the hunt for a finished ONE-QUARTER!

Here are Shots 9-13 roughed, with an ALMOST complete Shot 13 (that is, I hurried to finish to submit it for class, but I'm going back and adding a real background/better worm and dirt coloring--will also refine timing).  I hope you like the style.  Below that is a coinciding update on my shot progress.



Don't count me out just yet,

Emily



(c) 2013 ED4G

Friday, April 5, 2013

Shot 13 Rough

'Afternoon,

Thank goodness it's Friday!  Here we have rough animation for Shot 13 of TH--Seth-Bird buries the decoy worm in the dirt and gives his hunting buddies a thumbs-up.  


By this Wednesday, this shot will be the first completed shot of the project.  All feedback regarding style and color will be hugely welcome then.  Stay tuned!

Off to animate,

Emily

Thursday, March 21, 2013

Rough Animatic - Link

Good morning!

Here's the URL to my rough animatic:

http://vimeo.com/62228572

After some class discussion and infinitely helpful feedback, there are some changes to be made in story flow/progression and shot clarity, but it will be set in stone before the week is up.  Timing is rough in this animatic, too--but that's why it's called "rough", I suppose.  What a redundant post!

Emily

P.S.: Thanks to Cam (The 3Den) for his convicting ultimatum to actually update our blogs!

(c) 2013 ED4G